3D animations also involve polygons, particles, meshes, NURBS, and various other elements. So instead of having a horizontal (x) and vertical (Y) you also have a front to back (Z) way of looking at an object. 2D animations use an axis of x and Y with X being horizontal and Y being vertical placement.ģD animation is growing more and more into the style which most people are referring when talking about animation.ģD animation involves animations that work with a depth of field or Z axis. This is not to say that the animation does not have shading and styles applied to make the animation have depth, but that the animation does not have polygons, models, and such that 3D animation has. 2D animations appear to be flat or “traditional” in nature. Animation can at its most basic level be broken down into either 2D or 3D animation.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |